It looks like I’m late, a whole week to be precise, but it’s time (finally) for another Saturday Update!
I started my job last week, and the work has certainly taken its toll on development time, but worry not, for I have still managed to get some things done!
Hyper Gauntlet
I’ve not gotten a huge amount done to Hyper Gauntlet. There’s been a lot of testing undertaken, and some more bugs fixed, but mainly I’ve been video editing and compiling. That sort of thing takes a while and I didn’t expect that.
Done
- Trailer
- Launch announcement text
To do
- Screenshots!
- Pick a release date!
- Difficulty tweaks
ZenCell
On the other hand, ZenCell has been flying along! So fast has it flown in fact that I should put a dedicated page up on here soon.
Most importantly, you can now see a trailer of sorts for it, including typical game play. Do me a favour and check it out.
Done
- Loading
- Saving
- Main menu
- Intro
- GUI
- Scoring
- Trailer
To do
- Tool-tip help
- High score system
- Fixes
- Difficulty tweaks
That’s it for this week, tune in next time for another great Saturday Update!