The Arbitrary Game Jam #2

Rules

The official rules for TAG can always be found here, along with a link to the official current host.

Submissions

Submissions are now closed! Play the amazing entries here!

The 2 Randomly Generated Themes

Scrimping

Definition

verb (used without object)

  1. To be sparing or frugal; economize (often followed by on ): They scrimped and saved for everything they have. He spends most of his money on clothes, and scrimps on food.

verb (used with object)

  1. To be sparing or restrictive of or in; limit severely: to scrimp food.
  2. To keep on short allowance; provide sparingly for: to scrimp their elderly parents.

Concludent

Definition

adjective

Bringing to a close; decisive; conclusive. Arguments highly consequential and concludent to my purpose.

The Theme Chosen by the Host

Defenestration

Definition

noun

The act of throwing a thing or especially a person out of a window: the defenestration of the commissioners at Prague.

Remember, you must use at least one of the themes in your game!

When is TAG #2?

TAG #2 IS NOW OVER!

Important times

Themes posted: 00:00AM GMT Thursday

Contest start: 00:00AM GMT Friday

Submissions open: 12:00PM GMT Sunday

Contest end: 11:59PM GMT Sunday

Submissions end: 12:00PM GMT Monday

Results: 00:00AM GMT Tuesday

22 thoughts on “The Arbitrary Game Jam #2

    1. Nick Post author

      Hi!

      The submission post will go up on midday, Sunday, GMT. It will be visible on the front page of udellgames.com, as well as from the TAG page on udellgames.

      You will then have until midday Monday to submit. In order to submit you must upload your game somewhere (gamejolt.com, indiedb (though you’ll have some wait time while they approve it) or even dropbox are good options) and comment on the submissions page with a link to your game.

      You can resubmit your game as many times as you like up until midday on Monday, but bear in mind if you submit on Monday you must not have made any major changes after the jam deadline of midnight on Sunday.

      Anything else I can help you with?

      Reply
  1. Hunter

    Enjoyed the last TAG, and I’m going to submit another solo project to this one as well (time willing). I hope I can flesh out something a touch bigger this time, although I love the themes!

    Reply
  2. Kevin

    Me and my bro participated in the last one, but we can’t participate this month D: I’m interested in how this one will go. See you next TAG!

    Reply
    1. Jordan Bird

      I’m up for this! I’m Jordan Bird (LevelUpJordan everywhere on the internets). As for my gamedev history…well….I don’t really have one.
      Good luck everyone!

      Reply
  3. Nick Post author

    Hi, I’m Nick Udell, owner of UdellGames.com and host of #TAG 2. I’ll definitely be entering (even though I can’t win :p).

    See you all at the finish line!

    Reply
  4. Charles Gbadamosi

    I should also add that the purpose of the main rules page is more importantly to maintain the legitimacy of the Jam, by keeping a page with the “Official Core Rules”, a list of the previous jams and an explicit mention of the “Official” TAG Host. Otherwise anyone could just host the jam without being tagged and draw away valuable attention from the deserving host!

    Reply
      1. Charles Gbadamosi

        I don’t mean to rush you, but since we’re still in the early days of the jam its really important for me to establish the validity of the jams and such by using this rules-page method as authentication, and I really want TAG to succeed and become something awesome! Could you take this page down and link here instead?

        http://www.ticktakashi.com/p/tag-arbitrary-gamejam.html

        I know its a pain to do but it’ll be easier to do sooner rather than later, the first couple TAGs need to set the example for the rest of them, and it really needs to be done to ensure that TAG gets big and goes somewhere.

        Reply
        1. Nick Post author

          Hi Charles, sorry I thought I’d done it, but wordpress never published the change! Should be up now, could you check to make sure it’s definitely visible?

          Thanks!

          Reply

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