I’m learning 2D art!

I’ve always been terrible at art (unless you count my attempt in 9th year to draw a field mouse. I rocked that field mouse) and that’s a lead weight around my neck in the game development world, so I finally decided to bite the bullet and learn to at least build some simple 2D art. Even if it has no greater effect than ameliorating my programmer art, I’ll still be happy.

I looked around for a while and eventually settled on Chris Hildenbrand’s excellent tutorial site. I’m going to pace myself and try to do one or two a week (although I bet I fire through the first load in a matter of days), but I did the first tutorial today and thought I’d share the result with you.

Willmouse, my first ever bit of 2D art.

To the extent possible under law, Nicholas Udell has waived all copyright and related or neighboring rights to Willmouse. This work is published from: United Kingdom.

I call him Willmouse, because he reminds me of an orange Millhouse. So hopeful, so useless. I made him in Inkscape by following the tutorial to the letter and then extending it with my own artistic license.

I have no need for this character’s face, so if you need some art, I’m releasing him public domain. Take him, sell him, change him, share him. Do whatever you want with him, just don’t come crying to me if you lose money with him. If you want to attribute him to me, that’s awesome of you! Put this in your credits / readme: “Willmouse was created by Nicholas Udell of www.UdellGames.com”. And if you do use him, I’d love to hear about it – but it’s public domain, so you don’t have to.

If you want the inkscape file for him, comment on this post and I’ll sort out a page for downloading it.

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