PixelShit Wednesday Part 4 – Flaming Skulls Edition.

During a discussion on Twitter about how bad we all were at pixel art (or art in general) the idea was had to start a weekly… something where budding artists (provided they were terrible) submitted small, quick pieces of pixel art under the hashtag PixelShit. Pekka over at PrisonScape took the lead and regularly updates the PrisonScape page with each week’s challenge rules.

This week’s rules are:

  1. Same size as your tile set from last week
  2. A character
  3. 16 colours or fewer

I’m not sure I like this character very much, but I had to rush because I completely forgot it was Wednesday. I made a flaming skull-like creature, reminiscent of Doom 3 or Rogue Legacy. Personally I think it looks pretty bad, but I did try to mix up my shading technique a bit this time and introduce some cross-stitching. I also somehow only used 9 colours in this one. Adding more felt like it would clutter it up too much.

Pixel Shit dungeon character

And here’s a picture of it on top of my tile set from last week, further proof that I’m really, really bad at perspective.

Pixel Shit dungeon character superimposed on last week's tile set

What do you think? I’m eager for constructive criticism or pointers. Got any links to great pixel art resources? Post them in the comments, and don’t forget to check out all the other great #PixelShit entries!

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