Hyper Gauntlet is a never-ending quick-reflexes arcade game influenced by Super Hexagon and endless runner games like BIT.TRIP Runner and Temple Run.
Dodge obstacles in first person in an abstract, minimalist world. Slow time with space and try to get the high score!
I created Hyper Gauntlet to experiment with minimalist style and the concept of speed. It was made in Unity Indie.
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The current version is Alpha 0.9
WASD / Arrow Keys: Move up, down, left or right
Space: Slow time
Escape / Backspace: Back
This version has power ups! Hit the banded circles to change up the gameplay!
- Yellow circle, black band is 5 seconds of slo-mo.
- Yellow circle, purple band is 10 seconds of autopilot (you cannot move during this time – just trust the computer).
- Red circle, black band is immunity to red obstacles for 10 seconds.
- Blue circle, black band is immunity to blue obstacles for 10 seconds.
Full screen is strongly recommended
Music by DST